![euclidean geometry - How to calculate the quaternion from/and axis angle having parent and target position (camera and its target)? - Mathematics Stack Exchange euclidean geometry - How to calculate the quaternion from/and axis angle having parent and target position (camera and its target)? - Mathematics Stack Exchange](https://i.stack.imgur.com/0h1kd.jpg)
euclidean geometry - How to calculate the quaternion from/and axis angle having parent and target position (camera and its target)? - Mathematics Stack Exchange
![Player controller rotation is locked to 90,-90 even with a custom camera manager. (Exposed quaternions have 0 effect) - Programming & Scripting - Epic Developer Community Forums Player controller rotation is locked to 90,-90 even with a custom camera manager. (Exposed quaternions have 0 effect) - Programming & Scripting - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/d/3/3d35a2380ec147fc029b7a46ec9fbbd19fda7d53.png)
Player controller rotation is locked to 90,-90 even with a custom camera manager. (Exposed quaternions have 0 effect) - Programming & Scripting - Epic Developer Community Forums
![opengl - How to make a concisely, elegantly, and human-friendly Quaternion camera? - Game Development Stack Exchange opengl - How to make a concisely, elegantly, and human-friendly Quaternion camera? - Game Development Stack Exchange](https://i.stack.imgur.com/VEUQN.gif)
opengl - How to make a concisely, elegantly, and human-friendly Quaternion camera? - Game Development Stack Exchange
![4: A quaternion can be seen as a rotation around an arbitrary 3D axis. | Download Scientific Diagram 4: A quaternion can be seen as a rotation around an arbitrary 3D axis. | Download Scientific Diagram](https://www.researchgate.net/publication/235412302/figure/fig4/AS:669645631680530@1536667368700/A-quaternion-can-be-seen-as-a-rotation-around-an-arbitrary-3D-axis.png)
4: A quaternion can be seen as a rotation around an arbitrary 3D axis. | Download Scientific Diagram
![Camera is rotating but the player isn't. And after a certain rotation threshold the player breaks. : r/Unity3D Camera is rotating but the player isn't. And after a certain rotation threshold the player breaks. : r/Unity3D](https://preview.redd.it/9wlxtwequnfa1.jpg?vthumb=1&s=2fd8b855194dcb032e46bb55393a23e778f6cfcd)
Camera is rotating but the player isn't. And after a certain rotation threshold the player breaks. : r/Unity3D
![How to calculate the Quaternion and Position of `images.txt` from known camera extrinsics? · Issue #434 · colmap/colmap · GitHub How to calculate the Quaternion and Position of `images.txt` from known camera extrinsics? · Issue #434 · colmap/colmap · GitHub](https://user-images.githubusercontent.com/6337894/43038268-3ca9ca60-8d0e-11e8-9c63-1d01348205c8.png)
How to calculate the Quaternion and Position of `images.txt` from known camera extrinsics? · Issue #434 · colmap/colmap · GitHub
![The illustration of rotation and translation models. (a) the rotation... | Download Scientific Diagram The illustration of rotation and translation models. (a) the rotation... | Download Scientific Diagram](https://www.researchgate.net/publication/332103736/figure/fig1/AS:742384337952770@1554009627507/The-illustration-of-rotation-and-translation-models-a-the-rotation-of-camera-is.png)